Abstract:
Mathematical puzzles and games offer rich opportunities for faculty seeking to develop student research projects. By exploring math in a recreational context, students can naturally notice patterns, ask questions, make hypotheses, and delve deeper into mathematical investigations. We have used card games such as $\textit{Quads}$ and $\textit{Spot It!}$ to generate accessible projects for students at a variety of levels. We discuss the successes and challenges of both virtual and in-person research groups, highlighting the dynamics of collaborative work in different settings.
Notes:
Co-presented with Timothy Goldberg.
Scheduled for: 2025-02-28 03:00 PM: Undergraduate Research from the Mentor's Perspective Session I #4 in Couch 335
Status: Accepted
Collection: Undergraduate Research from the Mentor's Perspective
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